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Creative Adversarial Networks Generating “Art” (arxiv.org)
1 point by laser on Jul 4, 2017 | hide | past | pdf | discuss on HN

In plain words: An image generator trained on paintings is pushed to break from known styles while still making art-like pictures, aiming for more creative results. People could not tell its images apart from contemporary artists' works shown at top art fairs, and even rated them higher.

Abstract · CAN: Creative Adversarial Networks, Generating "Art" by Learning About Styles and Deviating from Style Norms

We propose a new system for generating art. The system generates art by looking at art and learning about style; and becomes creative by increasing the arousal potential of the generated art by deviating from the learned styles. We build over Generative Adversarial Networks (GAN), which have shown the ability to learn to generate novel images simulating a given distribution. We argue that such networks are limited in their ability to generate creative products in their original design. We propose modifications to its objective to make it capable of generating creative art by maximizing deviation from established styles and minimizing deviation from art distribution. We conducted experiments to compare the response of human subjects to the generated art with their response to art created by artists. The results show that human subjects could not distinguish art generated by the proposed system from art generated by contemporary artists and shown in top art fairs. Human subjects even rated the generated images higher on various scales.

Ahmed Elgammal, Bingchen Liu, Mohamed Elhoseiny, Marian Mazzone
arXiv:1706.07068 · cs.AI · submitted Jun 21, 2017
abstract · pdf · html · This paper is an extended version of a paper published on the eighth International Conference on Computational Creativity (ICCC), held in Atlanta, GA, June 20th-June 22nd, 2017

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Also discussed: Sep 2018 (37 points, 9 comments) · Jun 2017 (2 points, 0 comments)