In plain words: Agents are grouped into teams whose size grows when they earn more reward and shrinks when they earn less, so competition pushes them into strategies they would never try otherwise. In settings where splitting up tasks helps, this beats plain self-play at finding those gains.
Abstract
Here we explore a new algorithmic framework for multi-agent reinforcement learning, called Malthusian reinforcement learning, which extends self-play to include fitness-linked population size dynamics that drive ongoing innovation. In Malthusian RL, increases in a subpopulation's average return drive subsequent increases in its size, just as Thomas Malthus argued in 1798 was the relationship between preindustrial income levels and population growth. Malthusian reinforcement learning harnesses the competitive pressures arising from growing and shrinking population size to drive agents to explore regions of state and policy spaces that they could not otherwise reach. Furthermore, in environments where there are potential gains from specialization and division of labor, we show that Malthusian reinforcement learning is better positioned to take advantage of such synergies than algorithms based on self-play.
Joel Z. Leibo, Julien Perolat, Edward Hughes, Steven Wheelwright, Adam H. Marblestone, Edgar Duéñez-Guzmán, Peter Sunehag, Iain Dunning, Thore Graepel
arXiv:1812.07019 · cs.NE, cs.MA, q-bio.PE · submitted Dec 17, 2018 · updated Mar 3, 2019
abstract · pdf · html · 9 pages, 2 tables, 4 figures