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DeepTraffic: Crowdsourced Hyperparameter Tuning for Dense Traffic Navigation (arxiv.org)
1 point by icc97 on Jan 5, 2019 | hide | past | pdf | discuss on HN

In plain words: A traffic simulation lets a neural network steer some cars, learning by trial and error, and turns tuning its settings into an open contest. The first contest drew thousands of participants searching the settings space together, instead of one team tuning by hand.

Abstract · DeepTraffic: Crowdsourced Hyperparameter Tuning of Deep Reinforcement Learning Systems for Multi-Agent Dense Traffic Navigation

We present a traffic simulation named DeepTraffic where the planning systems for a subset of the vehicles are handled by a neural network as part of a model-free, off-policy reinforcement learning process. The primary goal of DeepTraffic is to make the hands-on study of deep reinforcement learning accessible to thousands of students, educators, and researchers in order to inspire and fuel the exploration and evaluation of deep Q-learning network variants and hyperparameter configurations through large-scale, open competition. This paper investigates the crowd-sourced hyperparameter tuning of the policy network that resulted from the first iteration of the DeepTraffic competition where thousands of participants actively searched through the hyperparameter space.

Lex Fridman, Jack Terwilliger, Benedikt Jenik
arXiv:1801.02805 · cs.NE, cs.AI, cs.RO · submitted Jan 9, 2018 · updated Jan 3, 2019
abstract · pdf · html · Neural Information Processing Systems (NIPS 2018) Deep Reinforcement Learning Workshop

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