In plain words: It learns the reward functions that drive several agents by watching expert play, working even when the game's dynamics are unknown and the choices are vast. The recovered rewards matched the true ones closely and copied expert behavior better than earlier approaches.
Abstract
Reinforcement learning agents are prone to undesired behaviors due to reward mis-specification. Finding a set of reward functions to properly guide agent behaviors is particularly challenging in multi-agent scenarios. Inverse reinforcement learning provides a framework to automatically acquire suitable reward functions from expert demonstrations. Its extension to multi-agent settings, however, is difficult due to the more complex notions of rational behaviors. In this paper, we propose MA-AIRL, a new framework for multi-agent inverse reinforcement learning, which is effective and scalable for Markov games with high-dimensional state-action space and unknown dynamics. We derive our algorithm based on a new solution concept and maximum pseudolikelihood estimation within an adversarial reward learning framework. In the experiments, we demonstrate that MA-AIRL can recover reward functions that are highly correlated with ground truth ones, and significantly outperforms prior methods in terms of policy imitation.
Lantao Yu, Jiaming Song, Stefano Ermon
arXiv:1907.13220 · cs.LG, stat.ML · submitted Jul 30, 2019
abstract · pdf · html · ICML 2019