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Predicting 3D Human Dynamics from Video (arxiv.org)
1 point by sel1 on Aug 14, 2019 | hide | past | pdf | discuss on HN

In plain words: A system turns past video frames into a hidden shared space where it rolls out the person's next 3D body shapes step by step, so it can be trained on ordinary videos with no 3D labels. Unlike usual setups that need 3D input to predict 3D motion, it works straight from images for walking, bowling, and squats.

Abstract

Given a video of a person in action, we can easily guess the 3D future motion of the person. In this work, we present perhaps the first approach for predicting a future 3D mesh model sequence of a person from past video input. We do this for periodic motions such as walking and also actions like bowling and squatting seen in sports or workout videos. While there has been a surge of future prediction problems in computer vision, most approaches predict 3D future from 3D past or 2D future from 2D past inputs. In this work, we focus on the problem of predicting 3D future motion from past image sequences, which has a plethora of practical applications in autonomous systems that must operate safely around people from visual inputs. Inspired by the success of autoregressive models in language modeling tasks, we learn an intermediate latent space on which we predict the future. This effectively facilitates autoregressive predictions when the input differs from the output domain. Our approach can be trained on video sequences obtained in-the-wild without 3D ground truth labels. The project website with videos can be found at https://jasonyzhang.com/phd.

Jason Y. Zhang, Panna Felsen, Angjoo Kanazawa, Jitendra Malik
arXiv:1908.04781 · cs.CV · submitted Aug 13, 2019 · updated Aug 20, 2019
abstract · pdf · html · To Appear in ICCV 2019. (v2: Updated "3D Pose from Video" in Related Work.)

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