In plain words: Simple self-interested agents buy and sell each other the right to act on the shared state, learning who deserves credit. The setup makes the best plan the point where no agent wants to switch, and its modular pieces transferred more efficiently than usual training.
Abstract · Decentralized Reinforcement Learning: Global Decision-Making via Local Economic Transactions
This paper seeks to establish a framework for directing a society of simple, specialized, self-interested agents to solve what traditionally are posed as monolithic single-agent sequential decision problems. What makes it challenging to use a decentralized approach to collectively optimize a central objective is the difficulty in characterizing the equilibrium strategy profile of non-cooperative games. To overcome this challenge, we design a mechanism for defining the learning environment of each agent for which we know that the optimal solution for the global objective coincides with a Nash equilibrium strategy profile of the agents optimizing their own local objectives. The society functions as an economy of agents that learn the credit assignment process itself by buying and selling to each other the right to operate on the environment state. We derive a class of decentralized reinforcement learning algorithms that are broadly applicable not only to standard reinforcement learning but also for selecting options in semi-MDPs and dynamically composing computation graphs. Lastly, we demonstrate the potential advantages of a society's inherent modular structure for more efficient transfer learning.
Michael Chang, Sidhant Kaushik, S. Matthew Weinberg, Thomas L. Griffiths, Sergey Levine
arXiv:2007.02382 · cs.LG, cs.GT, cs.MA, cs.NE, stat.ML · submitted Jul 5, 2020 · updated Aug 14, 2020
abstract · pdf · html · 18 pages, 13 figures, accepted to the International Conference on Machine Learning (ICML) 2020