In plain words: Neural MMO is a free, open-source game world where thousands of AI agents live long, open-ended lives—gathering food, fighting, leveling up—so researchers can study big-group behavior cheaply. Agents trained in larger groups explored more and picked up a progression of skills.
Abstract · The Neural MMO Platform for Massively Multiagent Research
Neural MMO is a computationally accessible research platform that combines large agent populations, long time horizons, open-ended tasks, and modular game systems. Existing environments feature subsets of these properties, but Neural MMO is the first to combine them all. We present Neural MMO as free and open source software with active support, ongoing development, documentation, and additional training, logging, and visualization tools to help users adapt to this new setting. Initial baselines on the platform demonstrate that agents trained in large populations explore more and learn a progression of skills. We raise other more difficult problems such as many-team cooperation as open research questions which Neural MMO is well-suited to answer. Finally, we discuss current limitations of the platform, potential mitigations, and plans for continued development.
Joseph Suarez, Yilun Du, Clare Zhu, Igor Mordatch, Phillip Isola
arXiv:2110.07594 · cs.LG, cs.AI, cs.MA · submitted Oct 14, 2021
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