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Reality3DSketch: Rapid 3D Modeling of Objects from Single Freehand Sketches (arxiv.org)
2 points by PaulHoule on Nov 5, 2023 | hide | past | pdf | discuss on HN

In plain words: A phone scans the room, then one sketch becomes a 3D model in the scene; the system works out your viewing angle and fills in hidden sides. It built models over five times faster than standard 3D software, and users liked them more.

Abstract

The emerging trend of AR/VR places great demands on 3D content. However, most existing software requires expertise and is difficult for novice users to use. In this paper, we aim to create sketch-based modeling tools for user-friendly 3D modeling. We introduce Reality3DSketch with a novel application of an immersive 3D modeling experience, in which a user can capture the surrounding scene using a monocular RGB camera and can draw a single sketch of an object in the real-time reconstructed 3D scene. A 3D object is generated and placed in the desired location, enabled by our novel neural network with the input of a single sketch. Our neural network can predict the pose of a drawing and can turn a single sketch into a 3D model with view and structural awareness, which addresses the challenge of sparse sketch input and view ambiguity. We conducted extensive experiments synthetic and real-world datasets and achieved state-of-the-art (SOTA) results in both sketch view estimation and 3D modeling performance. According to our user study, our method of performing 3D modeling in a scene is $>$5x faster than conventional methods. Users are also more satisfied with the generated 3D model than the results of existing methods.

Tianrun Chen, Chaotao Ding, Lanyun Zhu, Ying Zang, Yiyi Liao, Zejian Li, Lingyun Sun
arXiv:2310.18148 · cs.HC · submitted Oct 27, 2023
abstract · pdf · html · IEEE Transactions on MultiMedia

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