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TrailBlazer: Trajectory Control for Diffusion-Based Video Generation (arxiv.org)
1 point by PaulHoule on Jan 7, 2024 | hide | past | pdf | discuss on HN

In plain words: Instead of drawing edge or depth maps for each frame, this method steers a video subject with moving boxes by editing where the model pays attention, with no training. The motion was natural, and growing the box made the subject move toward the camera.

Abstract

Within recent approaches to text-to-video (T2V) generation, achieving controllability in the synthesized video is often a challenge. Typically, this issue is addressed by providing low-level per-frame guidance in the form of edge maps, depth maps, or an existing video to be altered. However, the process of obtaining such guidance can be labor-intensive. This paper focuses on enhancing controllability in video synthesis by employing straightforward bounding boxes to guide the subject in various ways, all without the need for neural network training, finetuning, optimization at inference time, or the use of pre-existing videos. Our algorithm, TrailBlazer, is constructed upon a pre-trained (T2V) model, and easy to implement. The subject is directed by a bounding box through the proposed spatial and temporal attention map editing. Moreover, we introduce the concept of keyframing, allowing the subject trajectory and overall appearance to be guided by both a moving bounding box and corresponding prompts, without the need to provide a detailed mask. The method is efficient, with negligible additional computation relative to the underlying pre-trained model. Despite the simplicity of the bounding box guidance, the resulting motion is surprisingly natural, with emergent effects including perspective and movement toward the virtual camera as the box size increases.

Wan-Duo Kurt Ma, J. P. Lewis, W. Bastiaan Kleijn
arXiv:2401.00896 · cs.CV · submitted Dec 31, 2023 · updated Apr 8, 2024
abstract · pdf · html · 14 pages, 18 figures, Project Page: https://hohonu-vicml.github.io/Trailblazer.Page/

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