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Image Conditioned Inpainting in Latent Diffusion Models for Virtual Try-All (arxiv.org)
1 point by PaulHoule on Jan 31, 2024 | hide | past | pdf | discuss on HN

In plain words: A tool that drops a product photo into a scene, copying fine details from the photo into the image-making process so nothing blurs. It beats usual paste-in methods and slower per-item training tricks at keeping items faithful, while staying fast enough for real-time use.

Abstract · Diffuse to Choose: Enriching Image Conditioned Inpainting in Latent Diffusion Models for Virtual Try-All

As online shopping is growing, the ability for buyers to virtually visualize products in their settings-a phenomenon we define as "Virtual Try-All"-has become crucial. Recent diffusion models inherently contain a world model, rendering them suitable for this task within an inpainting context. However, traditional image-conditioned diffusion models often fail to capture the fine-grained details of products. In contrast, personalization-driven models such as DreamPaint are good at preserving the item's details but they are not optimized for real-time applications. We present "Diffuse to Choose," a novel diffusion-based image-conditioned inpainting model that efficiently balances fast inference with the retention of high-fidelity details in a given reference item while ensuring accurate semantic manipulations in the given scene content. Our approach is based on incorporating fine-grained features from the reference image directly into the latent feature maps of the main diffusion model, alongside with a perceptual loss to further preserve the reference item's details. We conduct extensive testing on both in-house and publicly available datasets, and show that Diffuse to Choose is superior to existing zero-shot diffusion inpainting methods as well as few-shot diffusion personalization algorithms like DreamPaint.

Mehmet Saygin Seyfioglu, Karim Bouyarmane, Suren Kumar, Amir Tavanaei, Ismail B. Tutar
arXiv:2401.13795 · cs.CV · submitted Jan 24, 2024
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