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Perl: Parameter Efficient Reinforcement Learning from Human Feedback (arxiv.org)
3 points by PaulHoule on Mar 24, 2024 | hide | past | pdf | discuss on HN

In plain words: Instead of retraining every weight when teaching a model human preferences, this approach updates only a small set of extra weights. Across six tasks it matched full retraining while cutting reward-model training time by up to 90% and memory by half.

Abstract · Parameter Efficient Reinforcement Learning from Human Feedback

While Reinforcement Learning from Human Feedback (RLHF) effectively aligns pretrained Large Language and Vision-Language Models (LLMs, and VLMs) with human preferences, its computational cost and complexity hamper its wider adoption. To alleviate some of the computational burden of fine-tuning, parameter efficient methods, like LoRA were introduced. In this work, we empirically evaluate the setup of Parameter Efficient Reinforcement Learning from Human Feedback (PE-RLHF) that leverages LoRA fine-tuning for Reward Modeling, and Reinforcement Learning. We benchmark the PE-RLHF setup on six diverse datasets spanning summarization, harmless/helpful response generation, UI automation, and visual question answering in terms of effectiveness of the trained models, and the training resources required. Our findings show, for the first time, that PE-RLHF achieves comparable performance to RLHF, while significantly reducing training time (up to 90% faster for reward models, and 30% faster for RL), and memory footprint (up to 50% reduction for reward models, and 27% for RL). We provide comprehensive ablations across LoRA ranks, and model sizes for both reward modeling and reinforcement learning. By mitigating the computational burden associated with RLHF, we push for a broader adoption of PE-RLHF as an alignment technique for LLMs and VLMs.

Hakim Sidahmed, Samrat Phatale, Alex Hutcheson, Zhuonan Lin, Zhang Chen, Zac Yu, Jarvis Jin, Simral Chaudhary, Roman Komarytsia, Christiane Ahlheim, Yonghao Zhu, Bowen Li, et al.
arXiv:2403.10704 · cs.LG, cs.AI, cs.CL · submitted Mar 15, 2024 · updated Sep 12, 2024
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