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Project Sid: Many-Agent Simulations Toward AI Civilization (2024) (arxiv.org)
2 points by virtual_rf on May 22, 2025 | hide | past | pdf | 2 comments on HN

In plain words: Built a setup where 10 to 1000+ AI agents live in a Minecraft world, talking and acting in real time while staying consistent across their actions. Unlike small-group tests, the agents formed specialized jobs, followed and changed shared rules, and spread culture and religion.

Abstract · Project Sid: Many-agent simulations toward AI civilization

AI agents have been evaluated in isolation or within small groups, where interactions remain limited in scope and complexity. Large-scale simulations involving many autonomous agents -- reflecting the full spectrum of civilizational processes -- have yet to be explored. Here, we demonstrate how 10 - 1000+ AI agents behave and progress within agent societies. We first introduce the PIANO (Parallel Information Aggregation via Neural Orchestration) architecture, which enables agents to interact with humans and other agents in real-time while maintaining coherence across multiple output streams. We then evaluate agent performance in agent simulations using civilizational benchmarks inspired by human history. These simulations, set within a Minecraft environment, reveal that agents are capable of meaningful progress -- autonomously developing specialized roles, adhering to and changing collective rules, and engaging in cultural and religious transmission. These preliminary results show that agents can achieve significant milestones towards AI civilizations, opening new avenues for large simulations, agentic organizational intelligence, and integrating AI into human civilizations.

Altera. AL, Andrew Ahn, Nic Becker, Stephanie Carroll, Nico Christie, Manuel Cortes, Arda Demirci, Melissa Du, Frankie Li, Shuying Luo, Peter Y Wang, Mathew Willows, et al.
arXiv:2411.00114 · cs.AI, cs.MA · submitted Oct 31, 2024
abstract · pdf · html · 35 pages, 14 figures

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I like that it's built on minecraft. But why minecraft? modability?