In plain words: Software replicas of AMD GPUs' matrix multipliers were built by feeding the chips crafted inputs that expose their exact rounding, overflow, and special-number rules. They matched real hardware bit-for-bit on 10 million random tests, where undocumented details normally make results impossible to reproduce.
Abstract
Matrix multipliers available on recent GPUs do not conform with the IEEE 754 floating point standard. Features of matrix multipliers differ across vendors and architectures of the same vendor, such as accumulator width, rounding behaviour, normalisation points, intermediate underflow and overflow logic, the handling of subnormals, and the treatment of special inputs. As a result, reproducibility of small matrix multiplier results across devices is not possible and cannot be achieved by software control. Implementation details of matrix multipliers are not documented, making it difficult to interpret discrepancies in the computed results. We characterise the numerical behaviour of matrix multipliers across three AMD GPU architectures: CDNA 1, CDNA 2, and CDNA 3, using the MI100, MI210/250, and MI300A/300X GPUs, respectively. We design test vectors to target numerical features for all supported input formats and provide the derivation and the reasoning for why each vector allows to determine a particular numerical feature based on the outputs of the devices. MATLAB-based software models of the matrix multipliers are then developed for each architecture and validated for bit-level reproducibility against hardware using a randomized test suite consisting of 10 million sets of random input vectors. To achieve this, we applied a previously developed technique to iteratively refine the accuracy of the models in a loop, by randomized testing followed by test-refinement until the model matches the hardware for every test case. Finally, as a proof of concept for what experimental research can be done with the models, we have utilised them in two demonstrative numerical applications, quantifying application-level accuracy differences between AMD matrix cores and the NVIDIA tensor cores.
Faizan A Khattak, Mantas Mikaitis, Carlo J. Graziani
arXiv:2609.14845 · cs.AR, cs.MS · submitted Sep 13, 2026 · updated Sep 15, 2026
abstract · pdf · html
I'm guessing (but not knowing) that small subtle differences in matrix multiply across different vendor's architectures (and product generations of an individual vendor's architecture) is responsible for a good portion of software crashes when trying to run a local LLM on a different architecture or with a different stack (ROCm vs. CUDA, for example) than the ones it has been explicitly tested on.
As such, this marks a rather significant problem for the future, which can basically be stated as:
There needs to be a standard matrix multiply specification (much like IEEE-754 is/was for floating point operations) that all future vendors of AI accelerators (any GPU, CPU, NPU or IC manufacturer whose circuits implement matmul) adhere to, such that the matmul of one vendor is exactly and precisely compatible with the matmul of another.
Hardware vendors of course, are free to compete in terms of speed, power efficiency, number of matmul engines on a given piece of silicon, parallelization optimizations, etc., but the basic matmul operation should be exactly and precisely compatible across vendors and across future product versions.
Step 1: We need a spec for this... (Maybe IEEE is already working on one? If so, that's a good step forward!)
Step 2: Hardware vendors need to implement it, to be universally compatible in all of their IC's that use matmul, in the future...