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Deep Mind's neural networks play 7 Atari 2600 games with more skill than a human (arxiv.org)
5 points by JumpCrisscross on Jan 28, 2014 | hide | past | pdf | discuss on HN

In plain words: A neural network watches the raw screen pixels of Atari games and learns which buttons to press by predicting future score, with no game-specific tweaks. It beat every earlier approach on most games and even topped a human expert on three.

Abstract · Playing Atari with Deep Reinforcement Learning

We present the first deep learning model to successfully learn control policies directly from high-dimensional sensory input using reinforcement learning. The model is a convolutional neural network, trained with a variant of Q-learning, whose input is raw pixels and whose output is a value function estimating future rewards. We apply our method to seven Atari 2600 games from the Arcade Learning Environment, with no adjustment of the architecture or learning algorithm. We find that it outperforms all previous approaches on six of the games and surpasses a human expert on three of them.

Volodymyr Mnih, Koray Kavukcuoglu, David Silver, Alex Graves, Ioannis Antonoglou, Daan Wierstra, Martin Riedmiller
arXiv:1312.5602 · cs.LG · submitted Dec 19, 2013
abstract · pdf · html · NIPS Deep Learning Workshop 2013

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